vĤ Previous projects and works 4.1 World of Wisdom 2D.
#Opengl 4.3 jmonkey software
3.3 Research Methods of Software Engineering. 1.5.7 Super-Empowered Hopeful Individual 1.6 Readers Guide.
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The other is to give all successors a solid base to start building the worlds greatest serious game.ġ Assignment 1.1 Motivation. One is to create a successful serious game for learning in higher education. This project looks at the available technology, the state of the art serious games and tries to take wisdom from most common mistakes and other projects hard learned lessons in making a successful serious game. In order to save the World of Wisdom from being just another old unsuccessful project and utilize new technology to win new players the World of Wisdom should be made into a 3D virtual world based game. 2D MMORPG games have difficulties attracting players, which in this case is only students in higher learning, and when a learning game struggles to attract players, the point of using games as a learning platform is lost. The game was made in 2D graphics and was on its way of being discarded. This project started out by studying a learning game, World of Wisdom. But learning games have been a topic of research long enough for the time to take learning games to the next level. While there is a growing interest in games for learning, and learning in games. Mathematics and Electrical Engineering Department of Computer and Information Scienceĭepartment of Computer and Information Scienceĭepartment of Computer Supervisor:Science Author: and Information Dr. The OpenGL Application Binary Interface for Linux isĪlso available.Norges teknisk-naturvitenskapelige universitet Institutt for datateknikk og informasjonsvitenskap OpenGL Application Binary Interface for Linux
#Opengl 4.3 jmonkey driver
Quick Reference Card (available for different API versions).īecause extensions vary from platform to platform and driver toĭriver, OpenGL developers can't expect interfaces for all extensions
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Shading language specifications of Khronos- and vendor-approved The OpenGL Registry contains specifications of the core API and